Dialog
Auto-generated from
src/stdlib/dialog.mcrs— do not edit manually.
API
dialog_say v1.0.0
Sends a plain white chat message to a player or selector.
redscript
fn dialog_say(p: selector, msg: string)Parameters
| Parameter | Description |
|---|---|
p | Recipient selector |
msg | Plain text message content |
Example
redscript
dialog_say(@p, "Quest updated")dialog_broadcast v1.0.0
Broadcasts a plain white chat message to all players.
redscript
fn dialog_broadcast(msg: string)Parameters
| Parameter | Description |
|---|---|
msg | Plain text message content |
Example
redscript
dialog_broadcast("Server restart in 60 seconds")dialog_say_color v1.0.0
Sends a colored chat message to a player or selector.
Color mapping: 0=white, 1=red, 2=green, 3=gold, 4=aqua. Any other value falls back to white.
redscript
fn dialog_say_color(p: selector, msg: string, color: int)Parameters
| Parameter | Description |
|---|---|
p | Recipient selector |
msg | Plain text message content |
color | Color selector integer (0=white, 1=red, 2=green, 3=gold, 4=aqua) |
Example
redscript
dialog_say_color(@s, "You died!", 1)dialog_title v1.0.0
Displays a title and subtitle on a player's screen.
redscript
fn dialog_title(p: selector, title: string, subtitle: string)Parameters
| Parameter | Description |
|---|---|
p | Recipient selector |
title | Large title text |
subtitle | Subtitle text shown below the title |
Example
redscript
dialog_title(@s, "Stage 2", "Defeat the boss")dialog_title_clear v1.0.0
Clears any currently displayed title for the target selector.
redscript
fn dialog_title_clear(p: selector)Parameters
| Parameter | Description |
|---|---|
p | Recipient selector |
Example
redscript
dialog_title_clear(@s)dialog_actionbar v1.0.0
Displays a short message in the player's actionbar.
redscript
fn dialog_actionbar(p: selector, msg: string)Parameters
| Parameter | Description |
|---|---|
p | Recipient selector |
msg | Plain text message content |
Example
redscript
dialog_actionbar(@s, "Mana: 80/100")